![]() ![]() This would mean that having 4 tank factories and 1 conscription office results in each unit having a 75% chance of being a tank and a 25% chance of being a conscript. So unit 1 given has 50/50 of tank or conscript (if the same amount of military buildings) unit 2 has 50/50 chance of being tank or conscript and so on. My traz is just level 15 now and that is plenty. In my latest city, I rushed ages upto industrial (over a 2 month period) so I could get advanced troops upto OF. Īlso I wouldn't say it's an exact 50/50 of the units you will get if you have the same amount of each military building, I think it is more a 50/50 chance of each unit being one or the other. I built it as soon as I could produce rogues. This effectively means that 7 hits from those tanks will be unable to do damage to you units giving you more time to kill them before they do any damage and resulting in more points earned from the battle. For example, If you attacked an 8 tank defence with 7 rogues and 1 conscript, the tanks will first target the rogues (if in range) and get them to morph into conscripts. ![]() Rogue are one of the best units (in my opinion) to use when battling against neighbours. ![]()
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